CRESVAMENT _

GoldenEye 007 (Nintendo 64) — Live Deals & Price Guide

Live US-NTSC GoldenEye 007 Nintendo 64 deals across loose carts, CIB, and sealed copies. Original print vs Player's Choice, what a fair asking price looks like, and what to verify.

Right now: prices roughly flat over 90 days, 12 current qualifying listings.

Median ask
$30
Loose · n=25
Listings now
12
qualifying right now
90-day trend
-2.3%
vs 90 days ago

Asking-price ranges by condition

Condition Min 25% Median 75% Max N
Cib $80.00 $80.00 $80.00 $80.00 $89.99 2
Loose $13.00 $29.95 $30.00 $44.00 $249.99 25
Sealed $19.99 $19.99 $19.99 $19.99 $19.99 1

Asking prices of currently-active listings. Not sold-price data.

90-day median trend
-2.3%
vs 90 days ago

How we filter

Of the 11479 listings we observed for this game in the last 30 days, we filtered out 11185 of 11479 (~97%) for quality reasons. The remaining 294 are what we'd actually surface.

  • 10858 missing a required keyword group (e.g. completeness / authenticity)
  • 226 matched a bootleg / out-of-scope keyword
  • 62 seller had too few feedback ratings
  • 20 seller positive-feedback percentage too low
  • 10 priced below our floor (too good to be true)
  • 8 wrong condition (e.g. parts-only)
  • 1 priced above the curated ceiling

What you're looking at

Live eBay listings for GoldenEye 007 on Nintendo 64 — the US-NTSC 1997 Rare-developed original, not the 2010 Activision Wii remake or the 2010 Nintendo DS port (both of which use the same title text on different hardware). GoldenEye 007 was developed by Rare under director Martin Hollis, published by Nintendo, and built around the 1995 James Bond film of the same name. It became one of the best-selling N64 games of all time and is widely credited with establishing the four-player split-screen FPS as a console-multiplayer genre. The cart product code is NUS-006(USA) and copies are commonly dated 1997 or 1998 depending on production run.

GoldenEye occupies an unusual position in the N64 market. It's high-volume — listing inventory is deep at the loose-cart tier and steady at CIB — so day-to-day pricing is liquid and you can shop it like a commodity at the loose-cart band. But two structural factors keep the higher tiers tight: the original print run has had decades for sealed copies to be opened, played, or graded out of the raw-sealed market; and the James Bond licensing situation kept the game off Nintendo's Virtual Console / NSO catalog for years longer than most first-party N64 hits, which preserved physical-cart demand long past the point similar titles got displaced by digital availability. Loose carts are plentiful and sub-$50 most days; sealed copies that haven't been graded by a reputable house are genuinely scarce.

Use the condition chips at the top of the deal grid to bucket what's surfaced:

  • Loose — cart only, no box, no manual. The deepest bucket on GoldenEye and the natural form of a heavily-played N64 game once the original box is lost or never existed at retail (kiosk demos, rental returns, garage-sale loose carts).
  • CIB — complete-in-box: cart plus the original cardboard box, instruction manual, and the standard Nintendo paperwork inserts of the era.
  • Sealed — factory-sealed copies. Mostly graded by WATA / VGA / CGC / PSA at this point; ungraded sealed copies surface only occasionally and the chip will sometimes render with very few listings.

Asking-price numbers in the table render from the last 24 hours of active US listings — they're seller asks, not realized sales. Treat them as the buyer's negotiating floor.

Variants worth knowing

The substantive variants for GoldenEye 007 on N64 are by retail print generation and region:

  • US NTSC original print (1997) — the original full-price retail release. Cart label reads "GoldenEye 007" with Rare and Nintendo branding; original print boxes use the standard 1997-era N64 cardboard box format. Listings emphasizing "1st print", "Original", or "Black Label" are pointing to original-run copies, generally commanding a small premium over equivalent-condition Player's Choice copies at the CIB tier.
  • US Player's Choice reprint — Nintendo's budget-reprint line, with revised case-spine artwork (typically a banner or colored stripe along the box identifying the Player's Choice line). Player's Choice GoldenEye is widely listed on eBay and is an authentic US-NTSC cart of the same game; the chip filter does not separate it from original print, so both surface together in the Loose and CIB buckets. Verify against authentic Player's Choice reference photos if you're paying a price premium specifically for a Player's Choice CIB vs an original-print CIB.
  • Japan (NTSC-J) — excluded by the feed. The Japanese release uses a different cart shape (Japanese N64 carts have a different cartridge slot keying), has Japanese in-game text on save screens and menu UI, and won't boot on an unmodified US N64 console without a region-bypass adapter. Japanese-import sellers sometimes re-list these with English titles for searchability; the feed filters japan, japanese, jpn, and ntsc-j to catch the common patterns.
  • Europe / UK / Australia PAL — excluded by the feed. PAL versions exist; they run at 50Hz on PAL hardware (slower than the NTSC 60Hz) and won't display correctly on a North American NTSC TV without conversion hardware. If you specifically want a PAL copy, search separately.

Loose vs CIB vs sealed for this title

Loose (cart only) is the entry-level bucket and the deepest by listing count. A loose N64 cart is the standard ~3.5-inch grey plastic cartridge with a printed label face and a label band along the top. Loose GoldenEye is one of the most heavily-listed N64 carts on eBay, so listing volume is high and outliers stand out clearly. The price spread within the loose bucket comes primarily from label condition (scuffs, marker writing, residue from removed price stickers, color fading), cart-shell cleanliness, seller-claimed authenticity, and whether the cart contacts have been cleaned or polished. Some sellers explicitly disclose "professionally polished contact points" or "cleaned and tested" — that's typically a positive signal (the cart has been brought to working condition) rather than a negative one, provided the polishing is to the gold edge connector and not to the label face.

CIB copies are well-listed but a meaningful step down in inventory from loose. A GoldenEye 007 N64 CIB typically includes the original cardboard box (open-front N64 box format with the GoldenEye / James Bond cover art), the cart, the instruction manual, and the standard Nintendo paperwork inserts that shipped with N64 first-party titles in the 1997-1998 print-run window. The CIB asking-price gradient is driven primarily by box condition (corner crush, edge wear, marker writing, indented price-sticker residue, water stains, faded sun-bleached cover art), manual condition (creasing, tearing, water damage, missing pages), and whether the standard paperwork inserts are present. Box-only and manual-only listings show up frequently on this title and should price well below a true complete copy. Player's Choice CIB copies trade at the lower end of the CIB asking range; original-print CIB copies in clean condition with all inserts trade at the higher end, with top-condition examples surfacing well above the typical CIB band.

Sealed copies for GoldenEye at this point are dominated by graded examples (WATA / VGA / CGC / PSA), and the genuinely-sealed inventory is thin even with grading included. Ungraded factory-sealed copies appear only occasionally; when they do, they deserve close scrutiny because reshrinkwrapping a previously-opened cart is straightforward and the asking-tier on sealed GoldenEye is high enough to motivate the work. An ungraded "sealed" GoldenEye listed at near-loose-cart pricing is almost certainly not a true factory-sealed copy. The Sealed chip on this page will sometimes render with very few or zero listings on a given day — that's the underlying scarcity, not a filtering bug.

Save data: N64 cartridges and the battery question

Different N64 carts use different on-cart save mechanisms. Some carts (e.g. The Legend of Zelda: Ocarina of Time, Majora's Mask) use battery-backed SRAM, where save data lives in volatile RAM kept alive by a small coin-cell battery soldered to the cart's PCB; when that battery dies (typically 10-20 years of life), saves stop persisting and the cart needs a battery service to restore save capability. Other N64 carts use EEPROM, a non-volatile chip that holds saves without any battery and never needs servicing. A third group uses the Controller Pak (a memory card that plugs into the controller's expansion port), which moves saves off the cart entirely.

For any specific N64 cart you're shopping, the save mechanism is a verifiable physical spec — collector wikis and N64 hardware databases document which titles use SRAM-with-battery vs EEPROM vs Controller Pak. Before paying CIB-tier or higher for a cart whose advertised condition implies saves work, confirm:

  • Which save mechanism the cart uses. Battery-backed SRAM carts need eventual battery service; EEPROM carts don't. A "saves work" claim means different things depending on which mechanism is involved — for SRAM carts, it tells you the battery is still alive (and gives you a rough lifespan window before service is needed); for EEPROM carts, it confirms the save chip itself isn't damaged. Both are useful, but they're different signals.
  • Whether the seller has disclosed any battery service. On a battery-backed SRAM cart, a recent battery replacement is a positive signal (resets the lifespan clock); on an EEPROM cart it's a non-sequitur (no battery to replace), and a seller claiming "battery replaced" on an EEPROM cart is either confused about the hardware or padding the listing.

Don't pay a blanket "battery replaced" premium without confirming the cart actually has a battery to begin with.

Authenticity, reproductions, and reshells

GoldenEye is a high-volume retro cart with active reproduction-cart production. Cart-shell reshelling (an authentic PCB transplanted into a new injection-molded shell) and ROM-on-board reproductions (a counterfeit PCB inside an authentic or reproduction shell) both exist; the loose-cart asking tier is high enough to make the work economically attractive. The deal feed excludes listings whose own title says repro, reproduction, aftermarket, or contains the collector shorthand repo (whole-word match) — but a dishonest seller listing a reproduction as "authentic" will reach the feed. The physical verification work is on the buyer.

The most reliable remote checks, in rough order of reliability:

  • Cart label print quality. Authentic Nintendo-pressed N64 carts have crisp, evenly-saturated multi-color label printing with consistent registration, the label band along the top of the cart in matching color, and uniform adhesion (no lifting edges or visible glue residue). Smudged ink, off-center placement, washed-out colors, or label paper with a rough printable-surface texture (rather than the smooth factory-press finish) suggest reproduction or relabeling. Comparing against a high-resolution photo of a verified-authentic 1997-1998 GoldenEye cart label is the strongest single remote check.
  • Cart-shell color, texture, and seam quality. Authentic N64 carts use a consistent shade of grey plastic (slight variation across production runs exists but should be subtle) with crisp mold seams and consistent finish. Reshells often show off-color plastic (too light, too dark, or wrong yellow undertone), visible mold marks where authentic carts are smooth, or seam misalignment. The "Y" Nintendo security screw on the back is your single best physical check — see the next bullet.
  • Security screw type and back-of-cart inspection. Authentic N64 carts use a Nintendo security screw (not a standard Phillips screw) on the back of the shell. A Phillips-head screw on a cart that's supposedly never been opened is a strong "this has been serviced or reshelled" signal — either the cart has been opened for a battery service / PCB inspection (which may be fine if disclosed) or the shell has been swapped (which is not). The specific Nintendo security-screw type on N64 carts is a known physical spec; if you're paying a serviceability premium and care about this, verify against a reference photo of an unopened authentic cart of the same era. Sellers who answer "what's on the back?" with a clear photo are giving you the strongest signal.
  • Cart weight and PCB inspection where possible. Authentic N64 carts have a consistent weight (the PCB and shell combination is a recognizable heft); reproductions sometimes feel slightly off due to PCB substitution. PCB inspection requires opening the cart, which most sellers won't do — but high-asking listings sometimes include opened-cart PCB photos. Authentic 1997-1998 GoldenEye PCBs have Nintendo-branded chips with consistent silkscreen text and production-date codes that align with the box-back copyright dates.
  • Boot and gameplay verification on real hardware. The single most pragmatic test: does the cart boot the game on an actual N64 (NTSC) console and play correctly into actual missions, not just to the title screen? Reproduction carts that boot the menu but stutter, crash, or fail to save mid-mission exist. Sellers willing to confirm they actually played the game (not just turned it on) are giving you the stronger signal.

When in doubt, ask the seller for a clear photo of the cart label face, a clear photo of the back of the cart showing the security screw, and (for CIB) the box back, spine, and any inserts. Sellers who refuse all three at the asking tier this title commands are not sellers worth buying from.

Per-condition verification checklist

Loose (cart only)

  • Confirm the cart is a Nintendo-pressed N64 cart. Check the cart-shell color, label print quality, and back-of-cart security screw against an authentic reference photo.
  • Look at the cart label face for print quality, registration, color saturation, sun-bleaching, and any signs of label replacement (mismatched edges, residue, generic-looking print).
  • Ask whether the cart has been tested on real N64 hardware and played into actual missions (not just to the title screen).
  • Ask whether the seller has confirmed the cart saves correctly — on a save-capable cart this is the single best test for save-chip health, regardless of which save mechanism the cart uses.
  • "Authentic" should be stated explicitly; "tested" should specify what was tested and how far into the game.
  • Outlier-cheap loose listings on a high-volume title like GoldenEye are usually fine (deep inventory, occasional sub-$25 carts exist), but verify cart authenticity before assuming the seller is just under-pricing rather than offloading a reproduction.

CIB

  • Confirm the box is the original 1997-1998 N64 cardboard box (open-front N64 format with the GoldenEye cover art and James Bond / Nintendo / Rare branding on the front, back, and spine). Some sellers list aftermarket reproduction boxes alongside authentic carts; the feed excludes the most overt replacement box listings but undisclosed reproduction boxes won't self-identify.
  • Confirm the manual is present, original, and intact — not a photocopy or modern reprint. Verify against reference photos that the manual is the 1997-1998 N64 GoldenEye manual specifically (Rare-developed N64 first-party manuals have a recognizable layout and Nintendo-of-America print quality of the era).
  • Check for the standard Nintendo paperwork inserts of the era (consumer-precautions card, Nintendo Power subscription card, and any other 1997-era Nintendo first-party inserts). Insert completeness drives the CIB asking-price spread at the top end; "CIB minus inserts" is a meaningfully different completeness tier than full CIB.
  • Box condition matters most at the CIB tier — corner crush, edge wear, marker writing, sun-bleaching of the front cover art, and water staining each compress the asking price within the bucket. Sellers explicitly noting "Box has wear" are giving you accurate information; sellers using only stock-condition framing on a heavily-worn box are not.
  • Cart-side checks from the Loose checklist still apply — box authenticity doesn't make the cart authentic.

Sealed

  • Almost always graded. Verify the grading label is from a reputable house (WATA, VGA, CGC, PSA) and the population report (where available) supports the asking price for the specific grade tier.
  • Ungraded factory-sealed copies of GoldenEye are rare enough that any ungraded "sealed" listing deserves extra scrutiny. The reshrinkwrapping vector is well-understood and the asking tier motivates the work.
  • Original-print sealed copies have largely been graded out of the raw-sealed market; an ungraded sealed copy is more likely to be a Player's Choice reprint or a re-sealed open copy than an original-print Black Label sealed.
  • The feed's $800 ceiling cuts off the top of the graded-sealed tier. For investment-tier sealed buying (high-grade WATA / VGA copies of original-print GoldenEye), shop a dedicated graded-sealed surface — those copies trade in auction-house territory well above this ceiling.
  • Sealed copies on the page will sometimes show very few or zero listings on a given day. That's the underlying scarcity of authentic-sealed GoldenEye, not a filtering bug.

Buying gotchas

  • Cross-console GoldenEye 007 remakes. "GoldenEye 007" exists as three distinct retail products on three different consoles, all sharing identical title text and surfacing together in any eBay text search: the 1997 N64 Rare original (this page), the 2010 Wii Activision remake (a completely different game built from scratch by Eurocom and Activision under license — different developer, different engine, different campaign, different multiplayer), and the 2010 DS port (a Wii-derived shrunken-down version for the Nintendo DS). All three are physical retail SKUs that show up when you search "GoldenEye 007". The deal feed filters nintendo wii, wii, nintendo ds, nds, 3ds, activision, and reloaded (the Xbox 360 / PS3 enhanced remake of the Wii game) to keep the page strictly N64. If you specifically want the Wii or DS version, search separately — the asking-price ranges are completely different markets.
  • James Bond / Rare N64 sibling bundles. GoldenEye routinely bundles with Perfect Dark (the Rare-developed spiritual successor and the only other Rare-N64 FPS) and The World Is Not Enough (the licensed N64 James Bond follow-up released by Electronic Arts in 2000). Multi-game lots and bundles get filtered out so per-game asking prices stay accurate; the feed excludes perfect dark, world is not enough, tomorrow never dies, nightfire, agent under fire, everything or nothing, plus the generic multi-game-lot vocabulary (lot, bundle, collection, set of, 3 games / 4 games / 5 games). If you want a bundle, search separately; bundle pricing is asymmetric to per-title pricing.
  • N64 console + GoldenEye bundles. GoldenEye is one of the most common N64 console-bundle pack-ins — sellers offload a console with GoldenEye (and often controllers, expansion paks, and one or two more carts) as a single lot. The feed filters console with, console system, n64 console, with controllers, with system, plus the controller-accessory baseline (controller, headset, cable, adapter, etc.) to keep per-game asking prices clean. Console bundles trade in their own market with their own asking-tier dynamics — if you want a console-plus-game lot, shop them separately.
  • Strategy guides. Official Nintendo Power player's guides and BradyGames / Prima "totally unauthorized" guides for GoldenEye show up at moderate asking prices and are easy to mistake for game listings on a quick scan. The feed filters strategy guide, brady games, bradygames, player's guide, players guide, prima, nintendo power guide, unauthorized strategy, and nintendo power player's.
  • Manual-only / box-only / insert-only listings. Partial-CIB component listings show up at low asking prices — sellers parting out a CIB into individual pieces, hoping a CIB-assembler will buy each part separately. The feed excludes manual only, booklet only, box only, no cart, no game, cart not included, game not included, insert only, inserts only, replacement box only, and disc only. A small number of partial listings can still slip through when the title doesn't explicitly include an "only" qualifier — verify what's being sold against the listing photos before bidding.
  • Refurbished-suffix condition variants. Some sellers mark cleaned carts and reshelled cases as "Excellent - Refurbished" or "Good - Refurbished" rather than the standard condition tiers. The deal feed treats refurbished as a distinct condition not included in this surface — the asking-price tier on this page reflects authentic-original copies only. If you specifically want a refurbished copy, search separately.
  • "Confidential Information" promo mailer. A first-party Nintendo promotional mailer titled "Confidential Information" was sent to Nintendo Power subscribers around the GoldenEye launch window; it occasionally surfaces on eBay at asking prices indistinguishable from cart listings. The feed filters promo mailer and confidential information. The mailer is a paper item, not the game — collectors who want it should search for it specifically.
  • Italian / European condition strings. A small number of European-seller listings of PAL GoldenEye copies surface with localized condition strings (Italian "Ottime condizioni", French "Bon") in eBay's condition dropdown rather than the English equivalents. The feed catches the underlying region mismatch via the pal / italian / italy / european excludes; the localized condition strings are a frequency signal more than a buyer concern (you're not buying these anyway).
  • Outlier-cheap loose carts on a high-volume title. Unlike scarce titles where outlier-cheap is the strongest counterfeit flag, GoldenEye's loose-cart market is deep enough that genuine bargains do exist — sellers offloading a personal-collection cart, estate-sale liquidations, multi-listing flippers under-pricing to move volume. Outlier-cheap isn't automatically a red flag here, but authenticity verification (label, shell, security screw, boot test) is still the deciding factor before bidding.
  • Seller feedback floor. The deal feed requires the seller to have ≥50 feedback at ≥99% positive. Low-feedback sellers with sharply-cheap GoldenEye listings are a recurring fraud vector on a title with this asking tier and an active reproduction scene; the feed quietly drops them. This same heuristic protects you if you're shopping outside this surface — newer sellers with no track record on a title that's commonly reproduced are a higher-risk transaction.

How often qualifying deals appear

  • 98 in the last 7 days (~14/day)
  • 416 in the last 30 days (~13.87/day)
  • 462 in the last 90 days (~5.13/day)

Current qualifying listings

Nintendo 64 N64 GoldenEye 007 Authentic OEM Cartridge Tested Working Cleaned
Nintendo 64 N64 GoldenEye 007 Authentic OEM Cartridge Tested Working Cleaned
ebayGood

$24.99 USD

Shipping calculated

★ 100% · 1,337 ratings

GoldenEye 007 (N64) · 6/28/2026 1:32 PM

Goldeneye 007 Game Card Cartridge Console for Nintendo 64 N64 US Version
Goldeneye 007 Game Card Cartridge Console for Nintendo 64 N64 US Version
ebayGood

$34.00 USD

Free shipping

★ 100% · 98 ratings

GoldenEye 007 (N64) · 6/28/2026 1:32 PM

GoldenEye 007 (Nintendo 64 N64, 1997) Authentic-Cleaned - Tested
GoldenEye 007 (Nintendo 64 N64, 1997) Authentic-Cleaned - Tested
ebayGood

$25.00 USD

Shipping calculated

★ 100% · 362 ratings

GoldenEye 007 (N64) · 6/28/2026 10:00 AM

GoldenEye 007 Nintendo 64 N64 Authentic OEM Cartridge Tested Working
GoldenEye 007 Nintendo 64 N64 Authentic OEM Cartridge Tested Working
ebayVery Good

$29.99 USD

Shipping calculated

★ 100% · 319 ratings

GoldenEye 007 (N64) · 6/28/2026 5:50 AM

NINTENDO GOLDEN EYE 007 (P07015978)
NINTENDO GOLDEN EYE 007 (P07015978)
ebayLike New

$25.00 USD

Free shipping

★ 100% · 874 ratings

GoldenEye 007 (N64) · 6/28/2026 2:11 AM

DISC 2 ONLY - 007 Golden Eye Rogue Agent 2004 Game DISC 2 ONLY GameCube
DISC 2 ONLY - 007 Golden Eye Rogue Agent 2004 Game DISC 2 ONLY GameCube
ebayAcceptable

$10.00 USD

Shipping calculated

★ 99.7% · 2,466 ratings

GoldenEye 007 (N64) · 6/28/2026 1:25 AM

Nintendo 64 N64 Goldeneye 007 James Bond Retro Authentic FPS Players Choice
Nintendo 64 N64 Goldeneye 007 James Bond Retro Authentic FPS Players Choice
ebayGood

$34.99 USD

+$4.95 shipping

★ 100% · 5,974 ratings

GoldenEye 007 (N64) · 6/28/2026 12:50 AM

Golden Eye: 007  (Nintendo 64, 1999)
Golden Eye: 007 (Nintendo 64, 1999)
ebayVery Good

$29.99 USD

Shipping calculated

★ 99.9% · 1,405 ratings

GoldenEye 007 (N64) · 6/28/2026 12:11 AM

Goldeneye 007 N64 Manual
Goldeneye 007 N64 Manual
ebayLike New

$13.00 USD

Shipping calculated

★ 100% · 69 ratings

GoldenEye 007 (N64) · 6/27/2026 7:34 PM

GoldenEye 007 (Nintendo 64, 1997) - Authentic, Tested & Working
GoldenEye 007 (Nintendo 64, 1997) - Authentic, Tested & Working
ebayVery Good

$29.99 USD

Shipping calculated

★ 100% · 396 ratings

GoldenEye 007 (N64) · 6/27/2026 7:06 PM

GoldenEye 007 Nintendo 64 Game Only NTSC-U/C Tested Authentic
GoldenEye 007 Nintendo 64 Game Only NTSC-U/C Tested Authentic
ebayVery Good

$37.78 USD

Shipping calculated

★ 99.8% · 3,110 ratings

GoldenEye 007 (N64) · 6/27/2026 6:18 PM

Goldeneye 007 (Nintendo 64, 1997) Authentic Cartridge, Tested And Working
Goldeneye 007 (Nintendo 64, 1997) Authentic Cartridge, Tested And Working
ebayVery Good

$29.99 USD

Shipping calculated

★ 99.3% · 151 ratings

GoldenEye 007 (N64) · 6/27/2026 3:18 PM

FAQ

How much is GoldenEye 007 (Nintendo 64) worth right now?
Median asking price for Loose copies is $30.00 (USD). Sample size: 25. These are asking prices of live listings — not sold-price data.
How often do qualifying deals appear?
In the trailing 30 days, 416 qualifying listings appeared — roughly 13.87 per day.
Is GoldenEye 007 (Nintendo 64) reproduced or commonly faked?
In the last 30 days we excluded 226 listings for matching reproduction / out-of-scope keywords. The article above covers what to look for when verifying authenticity.

Data freshness: last snapshot 2026-06-28 00:00 UTC .

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